Using Online Games For Teaching English Vocabulary For Jordanian Students Learning English As A Foreign Language
The purpose of this study is to investigate the effect of using online games for teaching English
vocabulary for Jordanian students learning English as a foreign language and whether these
selected games could facilitate learners? English vocabulary building. To achieve the purpose of
the study, a pre/post-test was constructed to measure students' level in English vocabulary. The
test consisted of twenty items on English language vocabulary. The sample of the study comprised
of (160) tenth grade students in the second semester 2010/2011 and was distributed into four
sections, which were selected purposefully two female sections and two male sections. The
findings of the study indicate that there were statistically significant differences in the post- test
between the control and the experimental groups in favor of the experimental group, and there
was no statistically significant difference in the students' achievement due to gender or to the
interaction between gender and group.